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Scrap Station Defenders

game

Real-time strategy inside and outside a giant mech. Made in five days for the GMTK Game Jam 2024.

Games
Scrap Station Defenders cover art

Real-time strategy inside and outside a giant mech.

  • made: August 15–20, 2024
  • for: GMTK Game Jam 2024 (theme: Built to Scale)
  • team: five
  • role: game design, UI, programming
  • engine: Unity
  • platform: browser (HTML5)
  • status: shipped

Scrap Station Defenders was made in five days for the GMTK Game Jam 2024, whose theme was "Built to Scale." Our answer was a strategy game played at two scales. Inside the mech, you order a crew of android engineers to their stations. Outside, you zoom out and command the mech itself on the battlefield, rebuilding its systems from the scrap your enemies leave behind.

I did the game design, the UI and programming.

credits

  • Matt Henry — game design, UI, programming
  • Harrison Gardner — programming, modeling
  • Jaron Frost — character modeling, animation, programming
  • Ed Johnson — music
  • Mark Stephenson — environment modeling